2D & 3D Game Art Portfolio

PAUL ISAAC OCAMPO

3D character artist with experience creating characters for games, from early concept through engine-ready implementation. Background in character modeling, materials, rigging support, and in-engine setup, with experience working in Unity and Unreal Engine.

3D Modeling/Texturing Showreel
Gameplay

3D Game Art Portfolio

Let's work together.

Available for freelance, contract, and full-time work. Let’s connect and explore how I can contribute to your next project.